Lazer Dodgeball - Update Log

Release V1.2.0 (Jan 30 2018)

  • Added a bunch of new purchaseable skins and established pricing tiers.

Patch V1.1.1 (Jan 28 2018)

  • Fixed game-breaking bug.

Release V1.1.0 (Jan 27 2018)

  • Launched brand new map created by @TrustMeImRussian!
  • Moved round rankings to a billboard so it doesn’t annoyingly pop up
  • Fixed bug causing camera not to reset after round

Patch V1.0.3 (Jan 22 2018)

  • Fixed bug causing players to repeatedly die when they spawn (due to Roblox update)
  • Added a few new playable avatars
  • Made NPCs start at a lower level in the game so they aren’t OP
  • Removed “bloxxed” messages from the chat

Patch V1.0.2 (Jan 16 2018)

  • Fixed long-time bug that caused throwing to break for users who rejoined a game.

Patch V1.0.1 (Jan 14 2018)

  • Improved local error reporting to catch bugs
  • Fix bug where the size of the rankings at game end go crazy
  • Added XP counter to the screen and removed it from the player list so the player list takes up less space
  • Remove enemy indicator when a person dies
  • Fix exit button on round rankings GUI being behind the player list
  • New game icon showing off lightning ball (new dodgeballs next week?)

Release V1.0.0 (Jan 6 2018)

  • Added an in-game coin currency
  • Added purchasable skins for Boy Guest and Merely. Skins provide no competitive advantage but give you a distinct look. You can use skins but not buy them on Xbox, that should be in next week’s release.
  • Added Keith, Stickmasterluke, and Merely as playable characters
  • Added larger buttons for AFK and avatar, and made your level always visible
  • Added onscreen button icons for Xbox controls
  • Made pressing the B button on Xbox close most of the menus
  • Fixed bug where users would get stuck after closing a menu
  • Fixed bug where t-shirts persisted after switching avatars
  • Fixed bug on avatar picker where you could select other GUIs and then get your controls locked
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