Leaderboard characters bug

hello everyone

i have some bug that i don’t have idea how i can fix it
i used Anchored when character spawn and turn it on i know this is the issue but how i can fix it if i turn Anchored off the characters start fall from the area they are supposed to be in


The problem is that sometimes a player is short it’s start flying like this

unlike if someone is tall and his legs go underground.

do you know how i can fix this issue?

Does the hipHeight on the humanoid get changed or not?

2 Likes

no it’s just change the CFrame

-- Humanoid NPC
Humanoid:ApplyDescription(Players:GetHumanoidDescriptionFromUserId(Players:GetUserIdFromNameAsync(userId)))
HumanoidRootPart.CFrame=CF
					
					
HumanoidRootPart.Anchored=true

coroutine.resume(Tag, NPC)
coroutine.resume(Anim, NPC)

From the script that you sent I assume that the problem is that the character is anchored which means he will always be at the Y level that he was at before.
Most leaderboards that showcase the player’s avatar just leave the character unanchored to fix this.

1 Like

it’s works
image
! thank you

1 Like

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