These are my leaderboards for the 3 different parts of my game. They refresh every 15 seconds. However, every once in a while they’ll become blank and then they’ll reappear again usually the next time they refresh. This then repeats over and over again… I’m wondering if anyone else has run into this issue before and/or if anyone knows how i can fix this?
Here’s what’s in the Output: “DataStore request was added to queue. If request queue fills, further requests will be dropped. Try sending fewer requests.Data Store = GlobalLeaderboard_Deaths I”
Code:
local StatsName = "Deaths I"
local MaxItems = 100
local MinValueDisplay = 1
local MaxValueDisplay = 10e15
local UpdateEvery = 30
local DataStoreService = game:GetService("DataStoreService")
local DataStore = DataStoreService:GetOrderedDataStore("GlobalLeaderboard_" .. StatsName)
local SurfaceGui = script.Parent
local Sample = script.Sample
local List = SurfaceGui.Frame.List
local ItemsFrame = List.ListContent.Items
local function GetItems()
local Data = DataStore:GetSortedAsync(false, MaxItems, MinValueDisplay, MaxValueDisplay)
local TopPage = Data:GetCurrentPage()
ItemsFrame.Nothing.Visible = #TopPage == 0 and true or false
for i, v in ipairs(TopPage) do
local UserId = v.key
local Value = v.value
local Username = "[Not Available]"
local Color = Color3.fromRGB(38, 50, 56)
local Success, Error = pcall(function()
Username = game.Players:GetNameFromUserIdAsync(UserId)
end)
if i == 1 then
Color = Color3.fromRGB(255, 215, 0)
elseif i == 2 then
Color = Color3.fromRGB(192, 192, 192)
elseif i == 3 then
Color = Color3.fromRGB(205, 127, 50)
end
local Item = Sample:Clone()
Item.Name = Username
Item.LayoutOrder = i
Item.Values.Number.TextColor3 = Color
Item.Values.Number.Text = i
Item.Values.Username.Text = Username
Item.Values.Value.Text = Value
Item.Parent = ItemsFrame
end
end
while true do
for i, v in pairs(game.Players:GetPlayers()) do
local Stats = v.playerstats:WaitForChild(StatsName).Value
if Stats then
pcall(function()
DataStore:UpdateAsync(v.UserId, function(Value)
return tonumber(Stats)
end)
end)
end
end
for i, v in pairs(ItemsFrame:GetChildren()) do
if v:IsA("ImageLabel") then
v:Destroy()
end
end
GetItems()
wait()
SurfaceGui.Heading.Heading.Text = StatsName .. " Leaderboard"
List.ListContent.GuideTopBar.Value.Text = StatsName
List.CanvasSize = UDim2.new(0, 0, 0, ItemsFrame.UIListLayout.AbsoluteContentSize.Y + 35)
wait(UpdateEvery)
end