In case you missed it, we did our first Roblox Staff Stream last Monday: Intro to World Building. This was a live event where our principal artist SCHLEEMPH (aka ADAMW3D) showed everyone how to use parts, terrain, materials, meshes, and lighting to build simple yet polished 3D worlds.
Plenty of examples out there, consider checking this out to get an understanding of how lighting works on roblox. Helped me a TON back in the day when I was first getting started.
Yes thanks, I have read the above link, but reviewing it again.
Why I asked the OP @linksgoat is because they said ‘… and lighting to build simple yet polished 3D worlds.’… and they shared models of all the rest, but the Lighting. And the specific lighting setting and sub lighting options can make a huge difference.
Apologies! Schleempf is on a well deserved break right now; we’ll fix this as soon as we can, when he gets back. Also, the actuall asset pack has all the contents of the material pack as well :D.
It does have this error when you run it in Studio:
53.864 Cannot load the AnimationClipProvider Service. - Studio
02:03:53.864 Stack Begin - Studio
02:03:53.865 Script 'Workspace.Lord_BradyRocks.Animate', Line 187 - function configureAnimationSet - Studio
02:03:53.865 Script 'Workspace.Lord_BradyRocks.Animate', Line 283 - Studio
02:03:53.865 Stack End - Studio
Thanks for the post - I resolve the errors with the materialVariants and re-published. Looks like some old naming conventions got mixed up while putting the placefile together for the lesson.
Should be resolved, now! My apologies - just a little coordination oversight where I didn’t realize we were going to publish the material pack separately!
FYI - the material pack is now acquirable as an individual pack, OR you can get it in the full Asset Pack.