Leg animations not loading

I am currently using a premade script to play animations when sat down.

seat = script.Parent
function added(child)
	if (child.className=="Weld") then
		local human = child.part1.Parent:FindFirstChild("Humanoid")
		if human ~= nil then
			anim = human:LoadAnimation(seat.sitanim)
			anim:Play()
		end
	 end
end

function removed(child2)
	if anim ~= nil then
		anim:Stop()
		anim:Remove()
	end
end

seat.ChildAdded:connect(added)
seat.ChildRemoved:connect(removed)

However, when having animations including the legs, the legs do not seem to play when everything else is.

Have you chose the right Animation Priority? Sometimes that will mess up your animation

You could use ContentProvider to help it load and if it doesn’t load then there is either an error or the animation just didn’t load in general, just like images :point_down:

Thank you for the reply, However the problem was that for some reason you must animate both the higher and the lower of each leg for it to work for R15 models.