So, for those unaware, please read this thread first.
So, in the past we have had the option. PGS Solver On, or PGS Solver Off.
With PGS Solver On, things are more stable minus one exception. Car to Car Collisions. Whether using the old Hinged Tires trick or using a custom built chassis, collisions between two player controlled vehicles has always been completely shotty with PGS On. This is why 90% of the Ro-Racing Community refused to move to PGS On. When you have upwards of 10 cars on a racetrack running within 1-2 seconds of each other, where light collisions can occur, you don’t need every collision to cause a massive Talladega style wreck.
So, I open it up to the community now. Considering that Roblox’s change to deprecate the Legacy Physics Solver is going to kill my Racing game, what are some suggestions to try to weather the storm?