i have a question about the Lerp. So you can use Lerp to get it from the one color too the Other Color and now my question is can i do the Same but with Materials.
If tween service also doesn’t work, which I’m pretty sure it doesn’t, the closest thing you can do is probably spawn another part at the same position with the same size and slowly tween its transparency in as you tween the old parts transparency out
Yea it dont work i just want to make Reacting Parts with Music with the Lerp Function because this Works with Normal Colors so i thought it should maybe work with Materials too.
You cant interpolate textures but what you could do is get the part, duplicate it and make it slightly smaller. Then you set that to smooth plastic and the shell part is set to transparency = 1. Then you interpolate the value setting the inset to 1-lerp() and the outset to lerp(). This only works with smooth plastic up close but plastic could work if it is at a distance so you cant see the small little plastic textures. Make sure the neon color is the same as the plastic color
Oh Ok Thank You for your Answer but you know maybe how to make this in one Part that Changes the Material to Neon when the Music gets Louder and when its go lower then its goes just in Normal Smooth Plastic but a bit bright.