I want to know if its possible to keep a lerp going the full way its supposed to go like if the alpha was set to 1 while still keeping the lerp slow and smooth?
If the alpha is set to 1 immediately, no. I’d try using a tween instead if you wanted things to go gradually. Despite it being kind of verbose, they are quite useful for condensing a lot of calculations into a single object.
If you’re using lerp over tweens for some reason, you can still do things gradually with some for loops. You’ll probably want to set the increment of such a loop to something small, like 0.001, though.
I’m not exactly sure if I understand your question correctly. Can you elaborate on or rephrase your question?
I’m working on a pet system where the pet looks at its velocity whenever its position changes, and I’m using lerp to smoothen out the rotation. The issue is, it only goes the full way when the alpha is set to 1. If I set it to something like 0.1, it only rotates partially. I’m wondering if there’s a way to make the lerp go 100% of the way, but still make it slow.
Ill try this and see if it works. Thank You!!!