Let character move forward forcely

I want to ask how to let a character move forward forcefully even if the player didn’t press the move button or “W” on the keyboard, the player can still move forward in the direction that the character is facing. How to do this?

Thank you

Create a variable for player’s Humanoid and player’s HumanoidRootPart and call :MoveTo(position) on the player’s Humanoid, position being a sum of HumanoidRootPart’s position and the root’s CFrame.LookVector being multiplied by whatever distance you choose

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