SurfaceLight Angle = 0 In a short distance ahead, the light can no longer be seen.
In fact, Angle = 1 is fine. It seems there is no difference. But I found that.
SurfaceLight Angle = 0 In a short distance ahead, the light can no longer be seen.
In fact, Angle = 1 is fine. It seems there is no difference. But I found that.