Let us add plugin actions to the various context menus in Studio

As a Roblox developer, it is currently unintuitive to integrate plugins into the workflows on the Explorer, script editor and active viewport.

The basic problem this addresses is ribbon bar clutter, imagine scripting plugins that could instead house their actions inside the Script’s context menu, or a plugin that helps cleanup the explorer that has to live in the ribbon when it would be more intuitive to have it within the explorer’s context menu on a selected instance.

A simple Plugin menu on the three context menus I want to address deals with clutter. It provides developers a more intuitive way of storing and using actions that do things relating to those actions

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If Roblox is able to address this issue, it would improve my development experience because I could add actions to the various context menus, reducing clutter in the Plugins Ribbon tab.

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Its been two years since I created this post with no response. This is something I’ve wanted for ages, and with ScriptEditorService becoming more powerful, its a real shame I cant have custom script actions in the context menu, rather needing to put it in the ribbon or a DockWidget.

Lets take a simple snippet tool, we could have an option in the context menu to “Insert a snippet here…”, but this is currently very difficult to do with the current tooling. (focusing a dockwidget defocuses the script)

Looking for this thread in the search I found this feature request has been requested a few times, up to 10 years ago in 2015, so I think its time something like this gets a response.