RBXMod allows you to keep your code away from the consumer and still let them use it. You upload your code to the RBXMod where it runs in LuaJIT. Then, games connect to it through the HTTPService and call it. I’m in the process of redesigning the website, but rbxmod.com’s homepage has some more info on it and I’ve posted a bit here. Basically, each user on RBXMod has a security token which they send with requests. A token allows access to all of their scripts and allows them to call any scripts they’ve been given access to.
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