Hey, that’s exactly what I’m trying to say. I know that HTTP needs to be activated to the customer’s place but I really don’t have a clue on making the product activated for them only if they have bought it.
Also happy birthday!
The model would be published free from the start. I’m trying to serve a model which is paid and free, but only works for users who bought a product. In this case, if they think they are smart enough to get it free and work they are unlucky. It gets enabled only from having HTTP on and a license script which atm Idk how it works.
Exactly what “Check Me In” uses.
The model yet is not created. We are still developing our system and make the “furniture” I can tell.
Charging Robux for a service on Roblox is almost impossible to maintain. People can just take your scripts and republish it and having a “license” wouldn’t matter since people can just copy it.
A good example would be Terabyte Services (Teverse), they used to charge subscription fees for their application place using third party authentication, it’s now shutdown as you can guess why.
Not really. How it’s gonna work is 100%+ similar to Check Me In. The scripts don’t exist or are hidden somehow like Check Me In. It will only work if the user has HTTP services on and bought the product so it verifies it’s him and enables it.
Sure, it would really help me if you could do that!
(30 chars)
Read that to get what I mean.
Hi there!
In my point of view, this is not explained much. But from what I see you have a few options.
Sell game passes where if you own it you have access too it.
OR
Sell it as a T-Shirt to script.
If you are looking for like a 1 moth or 5 moth or yearly membership, I believe that is impossible unless you have like a list your moderators add and remove them when the due date is up. But that would mean you would need to go through their profile t-shirts/ gamepasses.
I hope this assists your enquires due to I am not the best scripter
JJackTed
Scripter + Builder - ROBLOX Developer
It will be sold in a place as a product. Also as I know there’s a new monthly subscription coming, same thing like VIP servers just for other stuff.
I got another idea about that. Make them pay for a VIP server or acess where they could do commands like :activate and it would activate their 1 moth subscription and add the time to a trello. Then delete after 1 month.
Modules that are required can also be stolen unfortunately… (Which is why all those anti exploit groups have shutdown, I would know since I helped Dev like every single anti exploit group years ago)
Wouldn’t work and seems like scam.
Check Me In uses something. That’s what we are gonna use too so none can steal it.
Not very helpful when we have no idea what is the “something” you’re talking about. I’ll try to check their code out and get back to you once I do.
Can you provide any link to check me in? I can’t find any info about it.
From what I’ve heard from the community, they use an external web server to store license owners and there are still people who copy their scripts. I could probably also try to copy it easily (but I won’t obviously)
Yes. This is via API if I’m not wrong.
Also it’s against rules I think to do so.
I don’t think it’s against Roblox rules. Also, they said they will “DMCA” people who steal their scripts lmao (pretty sure they can’t, especially when they’re selling for ingame currency)
Anyway, selling subscription fees or services on Roblox is still pretty iffy. You will need to devote resources to handling copied scripts that can ruin your entire business, so I really don’t recommend you try to sell services until Roblox makes it more viable.
But someone could just delete the license script, right? Unless the main logic of the model is being handled on the external server. I don’t know what the Check Me In thing is, so I don’t have a good reference point as to what exactly you’re trying to do with it