Lift model going up help

Hi, I am trying to make a lift for my roblox game, However, There seems to be problems.

Here’s the lift


The white button is meant to be clicked to go up

Here is the script
local Door1 = script.Parent.Parent.SlideDoor.Door1.Metal
local Door1_5 = script.Parent.Parent.Parent.SlideDoor_LiftA.Door1.Metal
local Door2 = script.Parent.Parent.SlideDoor.Door2.Metal
local Door2_5 = script.Parent.Parent.Parent.SlideDoor_LiftA.Door2.Metal
local Elevator = script.Parent.Parent.Parent.Elevator_A
script.Parent.Touched:Connect(function(part)
local h = part.Parent:FindFirstChild(“Humanoid”)
if h then
script.Disabled = true
Door1.Close.Disabled = false
Door1_5.Close.Disabled = false
Door2.Close.Disabled = false
Door2_5.Close.Disabled = false
wait(2)
Elevator.Up.Disabled = false
end
end)

Hello :slight_smile:

What problems? Errors in output? Not working as intended? Something else?

Could you provide more information about the button and your script? I mean object hierarchy including the button, all of the object’s ancestors and type of of the script (server/local).
This might be enough to help you.