Instead of putting the pointlights directly in the ceiling lamps, you should make an invisible placeholder part slightly below the lamp itself to illuminate the ceiling and drown out the skybox light.
Since I’m terrible at explaining things here’s an illustration:
Since future lighting is a bit wonky and putting a point light directly next to a part doesn’t light up the surface it’s right next to (annoying), you have to compensate by placing the point light farther so that surface can be illuminated.
If you’re not planning on going outside and all these other methods fail…you could also try putting in a separate room meant to absorb the light that players won’t see in-game.
Turn ColorShiftTop 0, 0, 0 OutDoorAmbient 0,0,0 and ColorShiftBottom 0,0,0 in the lighting properties. and make sure the roof is not transparent! if that don’t work it could be a bug on Roblox end.