Light not rendering on other graphics quality levels other than 10

I cannot post on bug reports so I’m going to be posting this on here but I’m experiencing a bug where light doesn’t render in when the graphics quality is under 10 (I don’t have streamingenabled turned on)

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To my knowledge there are two things you could try…

  1. Changing the Strength of the PointLight/Moving it farther away.

  2. In the properties tab of the meshes, make sure the light Influence or the Light Reflection is either low or 0.

Let Me Know If That Helps.

Thanks for the reply, I already tried changing the strength of the light (as seen in the video) and moving it in different positions but still doesn’t work . For the 2nd point I don’t see an option for light influence or light reflection in my mesh property :face_with_raised_eyebrow:

Can You try lowering the strength one more time?