So, I’m working on a game that I want to make pretty realistic. The thing is I’m trying to make RDS/Red dot sights and Reflex Sights like real life BUT, I cant get it to work.
There is no built in way or method that I have found that has let me fiddle with light and its particles or even simulate refraction.
I have tried changing settings in lighting, spotlights, and glass parts but, nothing has worked.