Lighting Blur not changing when supposed to

Hi!
I am having a problem with changing blur through the script,
This is what is supposed to happen after the events play (TypeWriter)
but everything except blur is working.

Controls:Enable(true) -lets player move again

script.parent.Transparency = 1 -hides text

game.Lighting.Blur = 5 -this is supposed to change the value from 30 to 5, sadly not working.

the Control code is very sensitive which I think is the reason it’s not working, but it’s an important asset, but somehow the transparency is working??

Fire On Client Side, To change the blur don’t to it in the server, Use a remote event for the client to listen for, and use a local script in the player. to listen for when the remote event is fired

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