Lighting bug causes everything to glow unbearably bright when GlobalShadows is on, or EnvironmentSpecularScale is 1

Does anyone know how to fix this bug? It’s happening out of nowhere and it’s ruining my game.



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Can you provide the lighting settings please?

Future lighting, brightness 1.4, EnvironmentDiffuse/Specular scale 1, Global shadows on, Ambient [58, 58, 58], Colorshifts + Outdoor Ambient [0, 0, 0]. Clocktime 15, Latitude 238, Exposure Compensation 0.4

Have you found a solution yet? I’m encountering this issue as well.
The reflections are too intense, I cannot lower the environmentspecularscale because I need that meatless without those intense reflections that come out of nowhere
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brightness 1.4 AND exposure compensation 0.4 is your explanation. Too high. First lower exposure compensation and then brightness if needed.
If too dark, adjust ambient settings apppropriately