Does anyone know how to fix this bug? It’s happening out of nowhere and it’s ruining my game.
Can you provide the lighting settings please?
Future lighting, brightness 1.4, EnvironmentDiffuse/Specular scale 1, Global shadows on, Ambient [58, 58, 58], Colorshifts + Outdoor Ambient [0, 0, 0]. Clocktime 15, Latitude 238, Exposure Compensation 0.4
Have you found a solution yet? I’m encountering this issue as well.
The reflections are too intense, I cannot lower the environmentspecularscale because I need that meatless without those intense reflections that come out of nowhere
Gonna bump this topic again, because this bug is still on-going. It seems to happen spontaneously with no real cause. As far as I know, this only happens with Future lighting technology, but when the bug does occur (which is often), switching to Shadowmap doesn’t actually fix it. The only way to temporarily fix the bug is to restart Studio.