Hello everyone,
i have an issue with lighting where the lighting in the roblox game itself and within studio are different.
i messed around with certain settings and discovered that the LightingStyle in game greatly resembles soft, while it’s meant to be realistic.
heres the difference:
studio lighting
game lighting.
i would like for someone to explain what’s happening and how to fix it, yes i am on full graphics in game, this is driving me crazy
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Are you also full on graphics in studio?
Make sure you have max graphics in-game and studio. Make sure your lighting technology is “Future” (“Realistic” for unified lighting).
yes? it looks far better in studio than in game
i already stated that i do. please read the topic thoroughly
There might be a script overriding something, have you playtested in studio?
yes i have. it looks the same in playtest as in studio. its the roblox game that’s messed up. yes i’ve published the game multiple times, its up to date.
A solution would probably be to just not use unified lighting and do the normal one. Try disabling the beta feature “Unified Lighting”.