As a Roblox developer, it is too hard to edit lighting environments:
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There is no functionality to switch between lighting environments.
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Lighting objects cannot easily be parented to folders. Default behavior parents them to lighting. This makes storing lighting configs frustrating.
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You risk losing the previous configuration when tweaking lighting settings. There is no ‘revert’ button.
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Team Create lighting changes are shared between everyone. Two+ people cannot be working with different lighting settings at the same time. This makes working on large worlds collaboratively impossible.
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Does not support nested children
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Moreover, cannot have more than one Sky in Lighting. Missing ‘Enabled’ check.
If Roblox is able to address this issue, it would improve my development experience because lighting is a very important part of designing an environment.