Everyone knows the lighting service provides cool post processing effects such as blur, bloom, rays, etc. Is it possible to make that a localscript or it applies for everyone. So far, by doing this:
local blur = Instance.new("Blur")
blur.Parent = game:GetService("Lighting")
will cause everyone to get the blur effect. I don’t want that to happen so if I run this code within a localscript, will it change or is it not that easy?
Yeah, that should change it for only the client that you want it to run on when in a local script. If you have that local script inside of, let’s say, starterscripts, every client will see the change, but not the server.
I’m guessing your plan is to just have it to where the client does something to activate the change though, so that not everyone will automatically see the change when they join the game(or maybe that is your intent.)