Hi, I am making a vibe Styled game and I have noticed how where the edges of walls meet there seems to be light leaking in from the outside.
If you have any ideas what this happening or a way in which you can Help me out that would be much appreciated.
ALERT : I found out what it was, I jsut changed what type of light source i was using. I changed it from Spotlight to Surface and it seemed to have worked. Thank you everyone for your in detail help and info
This is caused by the Specular setting in Lighting unfortunately. If you set it to 0, it will stop the light going through but your game may also look quite a bit different.
I understand. Iām just throwing out an option that solved this problem for my game, so that people looking on this in the future have another option to try.