Lighting Issue on Mesh

Hey, I’ve recently encountered an issue with lighting on my mesh part.

Does anyone know what this is caused by? Thanks for all help!

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Also, it only appears when graphics are above 4 - so I guess something specifically with shadow/light shaft rendering.

That is odd; I’m not sure what the issue is or how to fix it. Maybe try changing the lights a bit to see if that changes anything. I assume it’s an engine bug as it appears to light up some of the lines/verts of the model.

It could also be a graphics issue on your end. Maybe something needs an update? Studio might be running a different graphics engine compared to in-game. :person_shrugging:

Maybe duplicated faces? or flipped faces not sure…

Is the mesh doublesided?

charchar

Hey Rotax, check for any surface lights being weird.

Anyways, nice Stansted you’re making for Ryanair. Good luck with that :wink:

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