Lighting looks different on duplicate places with same settings

Hello.

My lighting look different on duplicate places with the same settings
Please note: The duplicate is a place within the first. Basically the first is a place within the experience.
First is duplicate, second is original.

Yes, I double checked and 10-times checked all settings to make sure they are the same.

Please help.
-coolguyweir

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Cam you show lighting properties of both games? Could be different technologies.

I just said I at least 10-times checked all settings.
All lighting settings are the same.

and they are both in future lighting.

bro im hella frustrated with my game right now ;-;

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And I asked for the properties of lighting. Make sure to send pictures of the lights too.

I could send it to you after I come home from gym.

But I do want to let you know for sure, that rest assured all lighting settings are identical.

However, I do seem to see a weird problem.
The metal material looks darker in one version despite identical color values.

This could be made of 2 reasons:

  1. Something wrong with materials that I’m not aware of
  2. Perhaps the atmosphere and fog (which I also checked to have identical settings)

Is the “Use2022Materials” under Material Service checked/unchecked in both places?

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