So I’ve been working on GUIs for my game. ONLY GUIs. I haven’t touched lighting AT ALL in ages.
But the lighting to my game broke.
(This is me alt-tabbing between the current version and an older locally saved version that’s not been edited in a while)
As you can see, the lighting is comically bright in the place… even though the lighting settings are identical. I checked every last single setting and they’re identical. What on earth happened here and how do I fix this??
Unless it bothers your workflow I would keep working on it as usual, and see if it fixes itself. I would assume that when people play it it will revert back to normal as it’s not running the same bugged code that your getting on the roblox app.