Hello guys
I know roblox lightning engine has been notorious for not updating in time especially with moving lightning sources, but over time I saw it improve. The problem i’m facing is the following:
you saw that abrupt shadow.
what i am asking is: is there any way for it to not behave that way? perhaps a workaround if not a proper fix. I am using shadow map technology
I am new to this kind of stuff, I mainly do the programming so I am asking for your help
Thanks,
Tem