Lighting rendering issues - unwanted light update supression

Hello guys
I know roblox lightning engine has been notorious for not updating in time especially with moving lightning sources, but over time I saw it improve. The problem i’m facing is the following:

you saw that abrupt shadow.

what i am asking is: is there any way for it to not behave that way? perhaps a workaround if not a proper fix. I am using shadow map technology

I am new to this kind of stuff, I mainly do the programming so I am asking for your help

Thanks,
Tem

1 Like

It’s just shadowmap. It has a slow refresh rate sometimes, most of the time. I would use future for a faster lighting, almost instant lighting, although it may not have the desired effect that you want.