LIghting suddenly looks bad, even after changing versions its still bad

So, I spent last few days scripting zombies and stuff then as i was looking around to check whats left, i noticed point lights were not bright even at max strength at max graphics (it works decent at 1 level studio graphics)

so to image examples,

This is recent one

This was how it looked like a month ago, i even tried to revert back to this version but its broken there too for some reason

Another example,
Old lighting:

Lighting now:

All settings are almost same as what it was before. I am using PBR materials. Lighting technology is set to future. Any help appreciated. I tried everything but i cant find solution.

This is probably related to Future being completely broken and behaving like no lights really exist.

You could try using anything but Future (ShadowMap, Voxel or Compatibility) or downgrade to an older version of Studio (540 from Aug 16 worked for me) using MaximumADHD’s Roblox Studio Mod Manager

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thank you… so much,
you do not know how much pain this has caused me, and its finally over.

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i can start working on my sans game again.
image

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