So basically before when I changed the lighting technology, you could see the lighting change but for some reason it seems to be stuck on shadowmap, but when you join the game from the games page the lighting is on the mode that it was set to, now I have tried reinstalling studio, restarted it, set the editor quality to 21 and it doesn’t seem to change anything.
In Studio:
As you can see the surface light will only reflect off the material in game but not in studio, it would be great if you lot could help me out as I am going slightly mad trying to fix this.
This is due to your graphics level in studio. Go to studio settings (ALT+S) and select “Rendering”. Change the editor quality level to one you desire. I keep it at automatic due to performance, but you are welcome to change your setting.
Ok, so I have updated my drivers and it seems that future displays as shadowmap to me still, I have a NVidia GeForce RTX 2060 if that helps, and my CPU is a Ryzen 5 3600.