So I am currently creating a showcase place but I got an issue related to the lighting technology. While playing the game you can clearly see that the lighting technology is Future. But while playing the game not in-studio, lights (surface, point, spotlights) will be similar to voxel lights.
I’ve tried everything to fix this. The only thing that “half-worked” was just making everything darker (brightness, ambient…). I just couldn’t see a thing in-studio, but I could in-game.
I’ve also read a topic about that. But as I saw, it was due to a plugin. The problem is that all my plugins are correctly working on other games (using Future and that I develop) and any is modifying the Lighting (or would change it).