LightingStyle property keeps changing to Soft only in-game

After the Unified Lighting update, I created a game.
As shown in the screenshots below, the LightingStyle remains Realistic when being in Studio or during playtesting. However, in the actual game, it keeps switching to Soft.

How do I fix it? Thanks.

1 Like

Your Roblox app and Roblox studio graphics settings are separate, try changing your graphics level in the app and see if it solves anything.

1 Like

That doesn’t work, even putting the graphics settings in game to 10.

So I just recently found out that Unified lighting was deprecated, try using a fresh baseplate with future lighting on and see if this problem persists.

Technology | Documentation - Roblox Creator Hub

Got the same issue, my game uses realistic but it keeps switching to soft, and yes my graphics are 10 on studio and roblox itself

I think you need to disable that beta feature since it only works in studio it breaks lighting in game