Lightning Bolt Test

I spent a few hours making a procedural lightning bolt effect module.

I do plan to add branching to the bolts. I know the sound effects are repetitive, this is because I only have 3 sounds added so far. Muffling and volume attentuation is distanced based using the speed of sound. The module also uses a tick-based system to generate each bolt, which allows for a seamless multiplayer experience if I choose to make a game with it!

Let me know what I should add or change here!

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I added branching and sub branching



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PLEASE RELEASE THIS.!!!extra characterszz

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