Lightning Module Help

Hello, so as alot of people may know there’s an open sourced module called the lightning module that basically creates lightning beams out of actual parts, and for a game I’m working on I need to better understand the lightning module since so far, I’ve got no clue how it works and haven’t found a good video to better understand it. Here I’m going to attach a gif I recorded of a game that has a system using the lightning module to sprout a red neon part with a black highlight, and I need to do something similar for something I’m working on.

The gif:

if anybody has any tips, advice, videos or any help you may be able to give, I appreciate it all whole heartedly.


It’s open source so why don’t you read/show us the code? That’ll make it easier.

1 Like

That’s the problem, it’s a module, I don’t understand the code, unsure how to call it if I can at all, I’ve gone through the code and don’t know what I’m looking for in the code, hence why I made this post.

1 Like

Well, send the link for it or something? I can’t help you understand code without even having it.

1 Like

The best example I can think of is the final gif in that link

1 Like

No, like-

Is this the one you showed in the vid or is the one you showed in the vid not the open source one?

1 Like

same thing, the module basically just generates parts attached to eachother at the ends to form bands, used for things like lightning

I found this video which basically answered my question:

Thank you to that saving grace, wish I had found the video sooner.

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.