Lights go through the walls

Hello. I was placing some invisible parts with no can collide and a point light inside them but when I lighted a whole area and when I looked at the room from outside, lights go through walls and that makes everything look bad what do I do?

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Could you provide a screenshot of what you’re talking about?

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Turn on Shadows inside the pointlight properties

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Sure.

I want to prevent this from happening

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Try making the walls thicker on the outside. If it’s not that, I’m not sure.

Perhaps turn down the lighting. Maybe post about this in #platform-feedback:studio-features

Ok so I tried these :

I turned the shadows on but still the same
I cant make walls thicker because it will make my garage doors look bad

But when i tried this one :

I turned the brightness from 1 to 0.5

and it made less light through the wall

Any way to decrese the light through wall?

Sorry if i have bad grammer :slightly_frowning_face:

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I believe I’ve found the problem.

You need to use a SpotLight rather than a PointLight; change the SpotLight’s Face property to the correct face of the part, and make the outside of the wall thicker if necessary.

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Thank you it helped me a lot! but there is still some is there still some way (not thicking the wall) to decrease this again?

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No problem. Glad I could help.

You could decrease the brightness property of the SpotLight. If this doesn’t work, try decreasing the range slightly. You might need to play around with these until you manage to stop the light passing through the wall.

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you just have to turn on the “shadows” property within the light