Let’s say I want to implement multiple flashlights in a game - each would have a cosmetic change.
I will give examples:
-
Halloween Flashlight - it makes a Jack-o’-lantern face on the wall
-
Hero Flashlight - it makes a Batman symbol on the wall
Both texture and cone of light would have color settings.
It would add some variety and I (or other devs) would really appreciate it in the future projects.
23 Likes
ScriptOn
(Genya)
#2
What you’re actually asking for is projection. It puts your texture onto the world geometry. I support.
3 Likes
Support. Would be great for weapons to have little lights as attachments that can project different shapes and textures.
Dapale
(Dapale)
#5
Already a huge thread about this here:
5 Likes
bndan
(bndan)
#6
Support. I would love to see something like this implemented.
Veldaren
(Veldaren)
#7
Similar, but not exactly the same
Support!