I have created a custom rig with all the Motors 6’s set up so that the Torso is part 1. Yet when I’m in the animation editor when I rotate a wing it moves the whole rig.
As shown above when I rotate the wing it moves the whole model. The left wing does not have this issue yet they are set up the same.
As you can see in the properties Part0 is the Torso meaning that rotating the Right wing should not cause this issue. Any help would be appreciated.
Cheers