In the game “Bulwark” when swinging the weapon, the camera lowers the sensitivity in a way that doesn’t matter the DPI of your mouse, it doesn’t let you look to the sides anymore. (or that’s what I perceive)
I tried it with 1600 DPI and 8000 DPI and I perceived the same sensitivity when swinging.
I also tried to do something similar in Roblox Studio with UserInputService.MouseDeltaSensitivity but I notice a difference at 1600 DPI and 8000 DPI unlike in Bulwark
I’m starting to doubt if I’m thinking it does this or it’s just UserInputService.MouseDeltaSensitivity
And if it is not MouseDeltaSensitivity, how can I do that with the sensitivity?