Linear Velocity Is Lagging (FIX?)

so i have an issue with linear velocities on roblox. Im using it for knockbacks and for combat stuff in general. On normal dummys the combat usually works perfectly fine but when im testing it with real players when they dash or get knockbacked it just looks like they are getting teleported or they are lagging. Anyone know how to fix that?

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Try using Humanoid.RootPart:ApplyImpulse(impulse) instead of LinearVelocity for for knockback

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is it client sided or in the server? try to use it on the client as roblox handle’s replicated automatically

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