Hello, I’m trying to move a plane using LinearVelocity(I’m converting from Bodyvelocity’s, etc) however when I try set the VectorVelocity it does not move. Here is my code:
The max force is not a vector it’s a number you should write
LinearVelocity.MaxForce = --Your desired number
LinearVelocity.VectorVelocity = Seat.CFrame.LookVector * Throttle * Vector3.new(0,0,1) -- we remove the x and y axis
unlike bodyvelocity the charater will just be floating in these axis without any foce being applied