So im Trying to Achieve Some dashing here using LinearVelocity. but it’s going weird on the serverside
while the client seems fine , on server side it looks really snappy during the process where linearVelocity is active, is there some way to fix this?
Also ive tried both Roblox’s test servers and ingame with other players and it seems to be the same issue.
here’s a preview on the linearvelocity code
Where is this script located? Server/local?
The script is located serverside receiving communications from local
Since the animation and linear velocity are both server side you could also set the character’s network ownership to server by going through all BaseParts of the dashing character and doing BasePart:SetNetworkOwnership(nil)
(not sure tho, this is just a shot in the dark)
This Kinda , worked by i eventually just decided to make it local side instead and it’s now working , thanks for information and help you all