In a game where I have a ball to track the target with LineForce, it ends up just rubberbanding around the character after missing the target.
local Attachment = Instance.new("Attachment", ball)
Attachment.Name = "ForceAttachment"
RP.Attachment0 = Attachment
RP.Magnitude = 500
local Attachment2 = Instance.new("Attachment", HRP)
Attachment2.Name = "ForceAttachment2"
RP.Attachment1 = Attachment2
Anyway to make it precisely track the player, even if the player moves?