Hello. I decided to check is the object moves exactly at the speed as set in LineVelocity parameter in LinearVelocity.
I measured speed using Vector3:
while true do
pos1 = script.Parent.Part.Position
wait(1)
pos2 = script.Parent.Part.Position
print((pos2-pos1).Magnitude)
end
For example, I set the speed in LineVelocity to 50 studs/s, and calculated speed is frequently slightly higher (in this case approx. 50.8 studs/s). Why this occurs? Is this fixable?