Hello everyone, I wanted to implement a linked sword stud distance kill feed, similar to other sword fighting games, such as Stay alive and Steal Time From Others.
I went on YouTube, and searched the dev forums, did not find any helpful resources, or guides that could help me get an understanding of how I could do such thing. I saw it had something to do with magnitude, but none explained in depth what it did, or where it would be implemented. I was wondering if any of you could give me an idea, or resource that can help me accomplish this, Thanks.
I know how I could use remote events with this, Iām just unsure where I would put it in the sword script to detect when a player is killed, and display distance