from this topic how would I get a list of all attributes, cause I want to switch to tool properties being listed!
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Hi FerbZides!
Is this what you’re talking about? Or do you mean a list of all attributes in your game?
local myAttributes = instance:GetAttributes()
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interesting but what would this return a table?
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It returns a dictionary of strings where the key is the attribute name, and the value is the attribute’s value. Here is the wiki page.
This function returns a dictionary of string → variant pairs for each attribute where the string is the name of the attribute and the variant is a non-nil value.
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