Literally bending R6 like Jelly

So hopefully this doesn’t seem super stupid, but recently my friend told me about a game having literally bending avatar and I’m really super curious how they did it, the game is Rivals.

Probably something like this

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This is probably the answer I’m looking for, thank you.

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I had an r15 rig with mesh deformation that looked more like this compared to what was sent above. I can’t remember what it was called though, it was posted here in the resources section.

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