[Live] Xbox Cross Platform Play

Can’t wait!

This was really unexpected, but amazing news!

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For certain games the developer will need to have specific conditions for the different players on different platforms .

Xbox users will now see Roblox usernames in addition to the Xbox gamer-tags above users heads in-game, in the player list and anywhere in the Xbox app.

PC users will continue to see Roblox usernames as usual, regardless of the platform other players are on.

What if to users have the same username? Is there a symbol to identify who is who? I know its unlikely but the chances of someone taking your name on XBOX Live can still happen.

hype gang

Super cool, but

Does this mean that my game (and others who used the CreatePlace API) are never going to see this happen? Because games who used CreatePlace are basically forced to be experimental in the status quo.

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Maybe I missed it but are we able to make our games not cross platform? IT says that players can opt-out but can the developer make their own game not an option?
I don’t plan to opt-out, but I don’t want to have to worry about it in the future.

Also, how will player count numbers be represented on the Games page? Still by platform only? Or will Xbox-PC be the combined for compatible games?

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Brilliant, this is a great step forwards!

The Roblox username (only on Xbox) will have the Tilt O next to it.

Cool I guess.

Not really effecting me.

Is there a clear difference between a console player and a PC player in-game? What if a console player asks a PC player a question over voice chat, and then thinks they’re being ignored?

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I have a question, will cross-platform play be optional for our games, or will the only option be cross-platform?

Besides that, I really love the idea of cross-platform play and hope to incorporate it into future games of mine!

Xbox players will always be able to tell the difference as Roblox usernames will feature the Roblox logo beside them.

Experimental Mode games will run on Xbox but will not allow cross platform play, so you will only see other Xbox players in those games.

How will PC players be able to tell users on each platform apart? Will XBOX Players be unable to take usernames already taken on all other platforms?

This is super neat.

My few concerns:

  • Will we be able to opt-in to split servers from the development side for all players regardless of their own choice? Some games, such as FPS, would benefit from being split. I’ve read about how combining those sort of games lead to PC players always winning. It would be great to split the game servers but share player data between platforms.
    • Players can opt-in themselves, but I want to provide the best experience to my players without them having to fiddle with settings. If a game has gameplay that’s best split apart, then I want to offer that to my players. Otherwise, they have to experience a frustrating play session first to maybe realize they need to opt-out of cross-platform play to have a good experience in the game. Lots of players (e.g. young kids) won’t change settings and will just not play the game because the PC players are too good.
    • I don’t want to have to make two games just to split my players. That splits player data and updates, too. I’m looking for the existing functionality where players are split, but data and updates are not.
  • Some things might be best to have different programming on Xbox. Are we able to tell if a player is playing on Xbox?
  • Some games don’t use the default Roblox Humanoid system. If we write our own system or our own nametags, can we get the Xbox gamertag to display in our UI?
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Will we always have the option to separate PC players from xbox players? I’ve got too much copyrighted content that definitely wont fly on the xbox. I can’t just remove it either. I gotta keep xbox and pc players separate or it may cause me a major headache if I can even separate the content per player on the server.

(yeah yeah dont use copyrighted stuff. i did and so do many, thats just how it goes on pc)

I thought this was already a thing. Neat to see that it really is now!

The ability to seamlessly publish your game instantly to every platform is a big benefit to development on Roblox! But if you really want to make your game only available on a particular platform, you can always control platform-availability on the “Access” tab in place settings.

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I love that pc, mobile, and console players are able to play together, but developers may want to seriously consider separating them if the game is highly competitive. A mouse will always be more accurate than a controller, giving pc players a huge advantage in fast paced games.

Just a thought.

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