:LoadAsset() Never working

	repeat
		local success , err = pcall(function()
			local asset = game:GetService("InsertService"):LoadAsset(AdorneeId)
			NewCreature.Adornee = asset
			NewCreature.Name = NewCreature.Adornee.Name
			print("LoadingCompleted")
		end)
		wait(0.5)
	until success

LoadingCompleted never prints out, i have checked and the loop repeats properly.
It is worth noting that the asset id is valid, it’s owner and the game’s owner are the same.

1 Like

Are you getting any errors in the output?

let me see…
HTTP 403 (Forbidden)
bruv moment