LoadCharacter and asset loading taking abnormally long time in Studio Play Solo

When playtesting in Studio Play Solo, assets take abnormally long to load (1-2 seconds per request in the queue), and I believe as a result, using :LoadCharacter takes extremely long too.

This does not occur in the live game on Roblox, and loading takes less than 5 seconds consistently (data, framework and character). When checking with fast.com on my most used browser, I consistently get 800-900 mbps internet speed (I use ethernet connection).

I have attempted reinstalling (not clean, I have plugins I’d like to keep) and restarting my computer.


Assets loading extremely slowly, as well as footage of :LoadCharacter being waited for)

image
A successful :LoadCharacter call taking 27 seconds

Test setup and reproduction steps
  1. I ran studio without any plugins enabled
  2. Disable CharacterAutoLoads and create a server script:
print("Begin initial loadcharacter "..playerobject.Player.Name)
playerobject.Player:LoadCharacter()
print("End initial loadcharacter "..playerobject.Player.Name)
  1. Press Ctrl + Shift + F3 to view the request queue size

System info: Microsoft 10 Home, Intel i7-9750H, Nvidia RTX 2070, 16gb RAM
Beta features: Dragger QoL improvements, EditableImage and EditableMesh and New Audio API

Expected behavior

I expect assets to load significantly faster, and possible even cache like a normal Roblox play session rather than completely reloading on every playtest. I also expect LoadCharacter to perform faster and not be directly tied to asset loading (which is what I’m assuming is happening).

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This might be related to a problem I’ve previously encountered:

It was happening because IncomingReplicationLag kept being incorrecly reset to 10 instead of 0 each time Studio was started, and amusicalzebra found a way to fix it:

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Unfortunately no, I did check the IncomingReplicationLag setting before posting the bug report and I set it to 0. I checked the GlobalSettings_13.xml file too like in your topic, and even there it’s 0. Still extremely slow.

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Hello,

Can you attach a log so we can investigate? Thanks and sorry for any inconvenience.

Unfortunately I’m away from the device where this issue was occurring, and I can’t replicate it on my other computer. For context, I don’t believe the device is the issue because the Roblox player and Studio editing loads at normal speeds.

I will send a log when I get back in a few days. Thank you for the reply!

After testing more on the original machine, it seems like the issue is resolved. I am still not sure what could have caused this, but I’m increasingly convinced it’s something on my end (though I haven’t installed/uninstalled or changed any relevant software on my device).

Thank you smoothiecriminals for the support!

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