:LoadCharacter() crashes game

I have a play button where when the player presses this button, I call the server where I call the :LoadCharacter() function, upon the script firing this function, my game crashes (CharacterAutoLoads is disabled). I used prints to pin-point exactly the line and am confused, this was never an issue before and didn’t modify any code that affected the code leading up to the call of the function. The game only crashes in the studio, which sucks because this means that I cannot test my game. I searched up the bug and found a bunch of other people from up to 5 years ago experiencing this bug which is always followed by an official Roblox developer replying that the issue had been fixed.
I don’t know what do to, I am about to release my game and need to make all these fast fixes before then, any ideas?

I know technically this should be a #bug-reports post; however, I don’t have access and need a quick fix as stated.

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Alright, it is now working
Roblox must’ve been working on the chat because I had CreateDefaultTextChannels disabled and after enabling it, my game stopped crashing, I was then able to disable it again and have the game still not crash. Makes sense because I was having difficulty using the chat earlier.

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