To give a little more explanation on this. There are two LoadCharacterLayeredClothing properties. One has a space on the end, and one does not. The one without a space on the end is intended to be seen and edited in the UI. The one without is not meant to be seen on the UI, and you are not meant to use it for anything. It is there as it is used by the internal engine code for error checking. So, it’s something you can safely ignore
this is intentional. You should only be able to change the LoadCharacterLayeredClothing property you can see on the UI, through the UI